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Every shift graded from Jackpot to Dud by its weapons and stage. Check before you clock in!
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Shifts tap for details
Now – Spawning Grounds Tough
- Weapons: Tough
- Stage: harder
Sloshing Machine
Carbon Roller
REEF-LUX 450AceGood vs Flipper-Flopper
Snipewriter 5H
- A bit of a tough one. Keep calling out to your crew.
- This set struggles a little with Stinger. Shoot the stacked pots from the side until they're all knocked off. Left alone, it keeps sniping from afar.
King Salmonid: Horrorboros
Grades are Nanimotsu's own estimate from the Salmon Run jobs shared on stat.ink. About the data
Now – Salmonid Smokeyard Tough
- Weapons: Dud
- Stage: average
Recycled Brella 24 Mk I
N-ZAP '85Ace
Dynamo Roller
Bamboozler 14 Mk I
- A bit of a tough one. Keep calling out to your crew.
- This set struggles a little with Flipper-Flopper. Ink over the ring where it will land. Once it fails its dive, it's much easier to finish.
King Salmonid: Megalodontia
Grades are Nanimotsu's own estimate from the Salmon Run jobs shared on stat.ink. About the data
Now – Sockeye Station Okay
- Weapons: Tough
- Stage: average
Luna BlasterAceGood vs Scrapper
Splash-o-matic
Big Swig Roller
E-liter 4KGood vs Slammin' Lid, Steelhead
- A typical shift. Jump in and have fun.
- A Charger and a Roller together. Both have clear strengths and blind spots, so keep calling for help.
King Salmonid: Cohozuna
Grades are Nanimotsu's own estimate from the Salmon Run jobs shared on stat.ink. About the data
Now – Marooner's Bay Dud
- Weapons: Tough
- Stage: harder
Flingza Roller
Octobrush
Splattershot ProGood vs Fish Stick
Rapid Blaster ProGood vs Stinger, Fish Stick
- A rough shift this time. Take it easy.
- This set struggles a little with Maws. Move as soon as a ring appears under you. A bomb left inside the ring gets eaten and takes it out in one go.
King Salmonid: Horrorboros
Grades are Nanimotsu's own estimate from the Salmon Run jobs shared on stat.ink. About the data
Now – Jammin' Salmon Junction Random
- Stage: average
- Random ×4Who knows what you'll get!
- Random weapons, so no grade. You find out what you get once the shift starts!
- Jammin' Salmon Junction: Salmonids come up both ramps, so keep one player near the basket. At high tide, deal with Steel Eels before anything else.
King Salmonid: Triumvirate
Grades are Nanimotsu's own estimate from the Salmon Run jobs shared on stat.ink. About the data
The shift schedule is being updated. Please check back shortly.
GradesJackpotGoodOkayToughDud