Is this shift a good one?

As of , the Salmonid Smokeyard shift from (Mini Splatling, Splattershot Nova, N-ZAP '85, Rapid Blaster) is rated Okay. Grades are Nanimotsu's own estimate from the Salmon Run jobs shared on stat.ink through September 25, 2026.

Data through

Every shift graded from Jackpot to Dud by its weapons and stage. Check before you clock in!

Next good shift: Wed, Nov 11, 8:00 AM, Gone Fission Hydroplant

Shifts tap for details

Now – Salmonid Smokeyard Okay
トキシラズいぶし工房Salmonid Smokeyard
Grade Okay
  • Weapons: Good
  • Stage: average
  • Mini Splatling
  • Splattershot NovaGood vs Fish Stick
  • N-ZAP '85
  • Rapid BlasterGood vs Fish Stick, Stinger
  • A typical shift. Jump in and have fun.
  • Salmonid Smokeyard: High tide is cramped and close-range. Don't leave Steel Eels alone, and call out before riding the propeller lifts.

King Salmonid: Horrorboros

Grades are Nanimotsu's own estimate from the Salmon Run jobs shared on stat.ink. About the data

– Gone Fission Hydroplant Good
ムニ・エール海洋発電所Gone Fission Hydroplant
Grade Good
  • Weapons: Good
  • Stage: average
  • Big Swig Roller
  • Octobrush
  • Splat Brella
  • Wellstring VAceGood vs Flipper-Flopper, Maws
  • A solid set. This one should feel good.
  • Wellstring V is this shift's ace. If you get it, go wild!

King Salmonid: Megalodontia

Grades are Nanimotsu's own estimate from the Salmon Run jobs shared on stat.ink. About the data

– Jammin' Salmon Junction Okay
すじこジャンクション跡Jammin' Salmon Junction
Grade Okay
  • Weapons: Okay
  • Stage: average
  • Splattershot ProGood vs Fish Stick
  • SqueezerGood vs Fish Stick
  • Sploosh-o-maticAceGood vs Flipper-Flopper, Big Shot
  • Splat ChargerGood vs Steelhead
  • A typical shift. Jump in and have fun.
  • Jammin' Salmon Junction: Salmonids come up both ramps, so keep one player near the basket. At high tide, deal with Steel Eels before anything else.

King Salmonid: Cohozuna

Grades are Nanimotsu's own estimate from the Salmon Run jobs shared on stat.ink. About the data

– Spawning Grounds Eggstra Work
Eggstra WorkシェケナダムSpawning Grounds
No grade Eggstra Work
  • .52 Gal
  • Splatana Wiper
  • Flingza Roller
  • Tri-StringerGood vs Flipper-Flopper, Steelhead
  • Eggstra Work is a contest for the most Golden Eggs with a fixed set of weapons. No grade for it.
  • Spawning Grounds: At high tide there is very little room, so clear the bosses that come close first. Take out Steel Eels early at every tide.

Grades are Nanimotsu's own estimate from the Salmon Run jobs shared on stat.ink. About the data

– Marooner's Bay Dud
難破船ドン・ブラコMarooner's Bay
Grade Dud
  • Weapon luck: Tough
  • Stage: harder
  • Carbon Roller
  • L-3 Nozzlenose
  • Heavy SplatlingGood vs Fish Stick
  • RandomWho knows what you'll get!
  • A rough shift this time. Take it easy.
  • Marooner's Bay: Fight around the grates at the stern to funnel the Salmonids into one path. At high tide only the ship is left, so use specials before you get pinned.

King Salmonid: Horrorboros

Grades are Nanimotsu's own estimate from the Salmon Run jobs shared on stat.ink. About the data

GradesJackpotGoodOkayToughDud

Each shift is graded against the last 12 months of shifts: Jackpot 10%, Good 20%, Okay 40%, Tough 20%, Dud 10%.

About 87% of the jobs behind these grades were played at Eggsecutive VP, so read them as how a skilled crew would fare.

Schedule as of . Times are in UTC.