Heavy Splatling

Splatlings · Sub: Sprinkler · Special: Wave Breaker

The classic Splatling: charge up, then unload a dense, long-range barrage. Its performance while firing is excellent, handling painting, splatting, and zoning at a high level. You're defenseless in humanoid form while charging, so the game plan is to charge somewhere safe and then force your strengths on the enemy. GameWith puts it in the top tier for Splat Zones.

Role: Midline/backline area control (paints, splats, and holds the line with a long-range barrage) · Difficulty: medium

Strength by modeTier and score (win-rate points vs. an average weapon).

ModeC–AS–S+2S+3 and upX BattleRegular
Splat Zones S +3.0A +2.4A +2.3A +1.6—
Tower Control B +0.2B -0.8B -1.5B -1.5—
Rainmaker B +0.3B -0.8B -0.5B -0.6—
Clam Blitz A +2.4A +2.1A +2.7S +2.9—
Turf War ————B -0.3

Best stages / Worst stages

Strengths

Watch out for

Tips

Common gear

Run Speed Up, Ink Resistance Up, Intensify Action, Object Shredder, Special Power Up, Special Charge Up, Quick Super Jump, Swim Speed Up

This kit

Sprinkler paints, scouts, and adds damage when popping the Rainmaker's shield, and Wave Breaker flushes out nearby enemies while doubling as a shield to push the front line.

Recent changes