タカアシ経済特区Crableg Capital

Crableg Capital

Set on top of a building under construction. The middle has two layers: grates up top and a paintable floor below. The center is open with clear lines of fire. There are plenty of paintable walls you can use to climb onto the grates, but once long-range weapons take the center grates or high ground, breaking the hold gets really hard. It's a stage that favors the team holding. You can't refill ink by hiding on the grates, so Splatlings and long-range weapons that can walk and shoot in humanoid form are considered strong here.

Two layers with lots of gratesOpen center with clear lines of fireLots of paintable walls make the grates easy to climb ontoYou can't refill ink by hiding on the gratesFavors the holding team; breaking a hold is hardShort-range weapons struggle to hit the high ground from below

Splat Zones

Zones tips

  • The zone sits under the center grates. Lots of lines of fire cover it, so instead of camping in the zone, hold the sides and apply pressure.
  • It's hard to see what's going on above you from under the grates, so always keep track of where enemy Splatlings and long-range weapons are.
  • Bombs and thrown specials easily land through the grates. Be careful where you drop Triple Inkstrike or Super Chump, since some spots won't reach the zone.
CHydra Splatling

Players say: They can walk and shoot on the grates in humanoid form, and a long-range Splatling posted up on the open center grates makes breaking the hold really tough. Since launch, lots of players have called it a "Splatling stage" and said "Splatlings are so strong that short-range weapons get hunted."

★Weapons that shine here
+6.1
pt
DSnipewriter 5H

Players say: The center is wide open, so sniping is brutal. Some players call it an "E-liter stage," and the longer your range, the more you tend to like this stage.

★Weapons that shine here
+4.3
pt
CE-liter 4K Scope

Players say: The center is wide open, so sniping is brutal. Some players call it an "E-liter stage," and the longer your range, the more you tend to like this stage.

★Weapons that shine here
+4.2
pt
DE-liter 4K

Players say: The center is wide open, so sniping is brutal. Some players call it an "E-liter stage," and the longer your range, the more you tend to like this stage.

★Weapons that shine here
+4.0
pt
CBallpoint Splatling Nouveau

Players say: They can walk and shoot on the grates in humanoid form, and a long-range Splatling posted up on the open center grates makes breaking the hold really tough. Since launch, lots of players have called it a "Splatling stage" and said "Splatlings are so strong that short-range weapons get hunted."

★Weapons that shine here
+3.6
pt
CHeavy Edit Splatling

Players say: They can walk and shoot on the grates in humanoid form, and a long-range Splatling posted up on the open center grates makes breaking the hold really tough. Since launch, lots of players have called it a "Splatling stage" and said "Splatlings are so strong that short-range weapons get hunted."

★Weapons that shine here
+3.1
pt
CKrak-On Splat RollerWeapons that struggle here-3.1
pt
CTri-SlosherWeapons that struggle here-3.0
pt
ASploosh-o-maticWeapons that struggle here-2.6
pt
ASplatana WiperWeapons that struggle here-2.4
pt

Tower Control

Tower tips

  • Some guides say the key defensive spot is your team's tower next to checkpoint 2, while others say you should stop it at the high ground before checkpoint 1. Either way, once the Tower gets past checkpoint 2 there's no cover and no paintable floor, so things get rough.
  • Around checkpoint 3 there's no cover and it usually comes down to specials, so defenders should combine their specials too.
  • For attackers, checkpoint 1 is the tough spot, where the Tower stops right in front of the enemy high ground. Either hop onto the enemy high ground as the Tower gets close, or take it from the right-side grates after a wipeout.
CHydra Splatling

Players say: They can walk and shoot on the grates in humanoid form, and a long-range Splatling posted up on the open center grates makes breaking the hold really tough. Since launch, lots of players have called it a "Splatling stage" and said "Splatlings are so strong that short-range weapons get hunted."

★Weapons that shine here
+2.8
pt
DHeavy Edit Splatling

Players say: They can walk and shoot on the grates in humanoid form, and a long-range Splatling posted up on the open center grates makes breaking the hold really tough. Since launch, lots of players have called it a "Splatling stage" and said "Splatlings are so strong that short-range weapons get hunted."

★Weapons that shine here
+2.0
pt
CE-liter 4K Scope

Players say: The center is wide open, so sniping is brutal. Some players call it an "E-liter stage," and the longer your range, the more you tend to like this stage.

★Weapons that shine here
+1.8
pt
CSnipewriter 5H

Players say: The center is wide open, so sniping is brutal. Some players call it an "E-liter stage," and the longer your range, the more you tend to like this stage.

★Weapons that shine here
+1.8
pt
DZ+F Splatterscope

Players say: The center is wide open, so sniping is brutal. Some players call it an "E-liter stage," and the longer your range, the more you tend to like this stage.

★Weapons that shine here
+1.5
pt
CRapid Blaster Pro Deco★Weapons that shine here+1.4
pt
AKrak-On Splat RollerWeapons that struggle here-1.5
pt
BFlingza RollerWeapons that struggle here-1.4
pt
BCustom Splattershot Jr.Weapons that struggle here-1.4
pt
AInkbrushWeapons that struggle here-1.4
pt

Rainmaker

Rainmaker tips

  • If you just want to get past a checkpoint, the left checkpoint lets you swim all the way on continuous ground. If you're going for a knockout, the right grate route is said to work better, since your view opens up after the checkpoint.
  • With a numbers advantage, the right route is easy to push through. But if you get caught in the blast when the Rainmaker's shield pops, you'll end up at a numbers disadvantage instead.
  • After a checkpoint, you can use the walls on the side of the pedestal to get into the enemy base fast. Rainmaker shots have trouble hitting enemies on the grates, so long-range teammates should take care of them.

Clam Blitz

Clams tips

  • This mode favors attackers here, so keep attacking without holding back.
  • The grates on the enemy side make it easy to score clams and give you the upper hand against defenders who come to stop you. If you secure the grates, you can push the count a lot.
  • Partway along the lower slope route, a paintable wall on your right takes you straight up to the enemy's grate bridge.
CHydra Splatling

Players say: They can walk and shoot on the grates in humanoid form, and a long-range Splatling posted up on the open center grates makes breaking the hold really tough. Since launch, lots of players have called it a "Splatling stage" and said "Splatlings are so strong that short-range weapons get hunted."

★Weapons that shine here
+3.5
pt
AHeavy Splatling

Players say: They can walk and shoot on the grates in humanoid form, and a long-range Splatling posted up on the open center grates makes breaking the hold really tough. Since launch, lots of players have called it a "Splatling stage" and said "Splatlings are so strong that short-range weapons get hunted."

★Weapons that shine here
+1.9
pt
−Heavy Edit Splatling Nouveau

Players say: They can walk and shoot on the grates in humanoid form, and a long-range Splatling posted up on the open center grates makes breaking the hold really tough. Since launch, lots of players have called it a "Splatling stage" and said "Splatlings are so strong that short-range weapons get hunted."

★Weapons that shine here
+1.9
pt
ABallpoint Splatling

Players say: They can walk and shoot on the grates in humanoid form, and a long-range Splatling posted up on the open center grates makes breaking the hold really tough. Since launch, lots of players have called it a "Splatling stage" and said "Splatlings are so strong that short-range weapons get hunted."

★Weapons that shine here
+1.6
pt
CE-liter 4K Scope

Players say: The center is wide open, so sniping is brutal. Some players call it an "E-liter stage," and the longer your range, the more you tend to like this stage.

★Weapons that shine here
+1.6
pt
AMini Splatling

Players say: They can walk and shoot on the grates in humanoid form, and a long-range Splatling posted up on the open center grates makes breaking the hold really tough. Since launch, lots of players have called it a "Splatling stage" and said "Splatlings are so strong that short-range weapons get hunted."

★Weapons that shine here
+1.5
pt
ASploosh-o-maticWeapons that struggle here-1.5
pt
CAerospray RGWeapons that struggle here-1.4
pt
ASlosherWeapons that struggle here-1.3
pt

Turf War

Turf tips

  • You can't refill ink on the grates unless you use a wall, so don't stay up there long if you're struggling with ink.
  • Most enemies climb onto the grates using the paintable walls, so watch those walls and don't let them get painted.
  • The open areas to the left and right of center are shaded by your high ground and hard for the enemy to paint back. Together they add up to about as much turf as the center, so paint them carefully.
CHydra Splatling

Players say: They can walk and shoot on the grates in humanoid form, and a long-range Splatling posted up on the open center grates makes breaking the hold really tough. Since launch, lots of players have called it a "Splatling stage" and said "Splatlings are so strong that short-range weapons get hunted."

★Weapons that shine here
+2.8
pt
BHeavy Edit Splatling

Players say: They can walk and shoot on the grates in humanoid form, and a long-range Splatling posted up on the open center grates makes breaking the hold really tough. Since launch, lots of players have called it a "Splatling stage" and said "Splatlings are so strong that short-range weapons get hunted."

★Weapons that shine here
+2.1
pt
DE-liter 4K

Players say: The center is wide open, so sniping is brutal. Some players call it an "E-liter stage," and the longer your range, the more you tend to like this stage.

★Weapons that shine here
+1.7
pt
−Ballpoint Splatling Nouveau

Players say: They can walk and shoot on the grates in humanoid form, and a long-range Splatling posted up on the open center grates makes breaking the hold really tough. Since launch, lots of players have called it a "Splatling stage" and said "Splatlings are so strong that short-range weapons get hunted."

★Weapons that shine here
+1.6
pt
BHeavy Splatling

Players say: They can walk and shoot on the grates in humanoid form, and a long-range Splatling posted up on the open center grates makes breaking the hold really tough. Since launch, lots of players have called it a "Splatling stage" and said "Splatlings are so strong that short-range weapons get hunted."

★Weapons that shine here
+1.6
pt
−Mini Splatling RTL-R

Players say: They can walk and shoot on the grates in humanoid form, and a long-range Splatling posted up on the open center grates makes breaking the hold really tough. Since launch, lots of players have called it a "Splatling stage" and said "Splatlings are so strong that short-range weapons get hunted."

★Weapons that shine here
+1.5
pt
BREEF-LUX 450Weapons that struggle here-1.5
pt
BCustom Explosher

Players say: Its shots pass through the grates, making enemies on them hard to hit. You'll need tricks like hitting walls to use the blast.

Weapons that struggle here
-1.4
pt
CCharcoal DecavitatorWeapons that struggle here-1.3
pt
SAerospray RGWeapons that struggle here-1.3
pt

Update changes